Known bugs and other things


this demo's getting no more updates (I lied) so I'm just gonna have to live with not achieving the myth of perfection ¯\_ (ツ)_/¯

(...this post however may get a few updates)

- This isn't a bug but sorry for the static at the beginning. i tried to not be overbearing with the volume but after receiving several notes from others about it I'm beginning to regret the choice. the static was sort of an accident to begin with, as I had goofed the audacity export but I kinda ended up liking it. my bad.

- The run button can and will break pretty much any and every event, especially going through doors. I tried so many things to fix it and for awhile it seemed to work but I dunno, the last time I played this through I was disheartened at how easy it was to break.

- The save command in the menu is supposed to be an unlock but uhhh idk for some reason saving is just available from the start. I can't imagine anyone being that bummed by this, but that does make another one of the treasure chests functionally pointless. again my bad.


thanks everyone for playing! :D
- shy dog

Get Potty Quest

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(+1)

thank you for persevering

-Drizzle